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Our mission is to help individuals realize that through empathy and self awareness they can create positive emotional connections with others that will help them accomplish anything. 

5 pitfalls to avoid when engaging students with gamified learning for the first time.

1/16/2023

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Be aware of these pitfalls:

  1. Not considering the learners' prior knowledge or experience: It is important to understand the learners' background and tailor the game accordingly to ensure that it is not too difficult or too easy for them.
  2. Focusing too heavily on the game aspect: While the game element is important, it should not detract from the learning objectives. The game should be used as a tool to engage learners and enhance their understanding of the material.
  3. Not providing clear instructions or objectives: Learners should understand what is expected of them and how the game is related to the learning objectives.
  4. Neglecting to assess or evaluate learning: The game should be used as a tool to assess learning and provide feedback to the learners. It is important to evaluate whether the game is helping learners reach the desired learning outcomes.
  5. Not providing adequate support for learners: Gamified learning can be challenging for some learners, so it is important to provide support and guidance to help them succeed. This can include providing tutorials, walkthroughs, or other resources to help learners understand the game and the learning objectives.


Visit www.eigames.com and explore the resources available to help you create effective and engaging learning experiences for your students."
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strategies that can be used to engage college students with gamified content

1/12/2023

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  1. Make the content relevant and relatable: College students are more likely to engage with content that is relevant to their interests and experiences. So, try to incorporate real-world scenarios or examples that students can easily relate to.
  2. Create a sense of competition: Incorporating elements of competition, such as leaderboards or achievements, can motivate students to strive for success and improve their performance.
  3. Provide immediate feedback: Feedback is essential for learning and motivation. Gamified content can provide immediate feedback on student progress and performance, which can help them set and achieve goals.
  4. Allow for autonomy: Give students control over their learning experience. Allow them to make choices and decisions within the game, which can increase engagement and motivation.
  5. Incorporate storytelling: Use storytelling to create a sense of context and relevance. This can make complex and abstract concepts more tangible and accessible.
  6. Use social features: Gamified content can be a powerful tool for creating a sense of community and belonging. Incorporating social features, such as collaboration, competition, and sharing achievements, can foster a sense of engagement among students.
  7. Provide rewards and recognition: Provide rewards and recognition for student achievements, which can motivate them to continue playing and learning.
  8. Make it fun: The most important thing is to make the game fun and enjoyable, it will make students more likely to engage with it.
  9. Personalized learning: Gamified learning allows students to work at their own pace and level, tailoring the content to their individual needs and abilities. This can lead to increased engagement and motivation.
  10. Active learning: Gamified learning is an active learning experience, as opposed to passive learning, which can lead to better retention and understanding of the material.
  11. Flexibility: Gamified learning can be used in a variety of settings, from the classroom to online learning platforms, making it accessible to all students.
  12. Multisensory engagement: Gamified learning can engage multiple senses, such as visual, auditory, and kinesthetic, making it more engaging and memorable for students.
  13. Real-world application: Gamified learning can provide opportunities for students to apply what they have learned in real-world situations, which can increase the relevance and impact of the learning experience.
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Why gamified learning is important

1/12/2023

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Gamified learning is more effective than traditional forms of learning because it allows for greater autonomy, allowing learners to make choices and take control of their own learning experience, which can lead to increased engagement and motivation. Gamified learning also allows for immediate feedback, giving learners a sense of progress and accomplishment. This can help them set and achieve goals and make the learning experience more enjoyable.

Another advantage of gamified learning is that it can make complex and abstract concepts more tangible and accessible by creating a sense of context and relevance through the use of game mechanics and storytelling.
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Lastly, gamified learning can also be used to create a sense of community, as learners can collaborate, compete, and share achievements with others, which can foster a sense of belonging and engagement.
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