An Award-WINNING game, created in collaboration with ball state University, proven to address student drop-out rates and act as a support system and early warning system to keep First-year students in college.
Your Students will learn how to problem-solve issues identified as key “drop-out triggers”. They will learn both to recognize and understand how to deal with them and where to go for help.
The game teaches students how to make emotional intelligent decisions on a myriad of issues such as homesickness, failing a quiz, managing expectations, being prepared for coursework, stress, balancing work and school, finals, changing your major, cramming, managing stress, uncertainty and much more. |
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Harvard School of Design
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"It's clear to me in the pilot I conducted that the student success game has particular resonance with first generation students and those who might be at risk"
Angelo State, Dean
Freshman College and Center for Academic Excellence, Angelo State University
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Duke University
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“It opened my mind to the idea that there are so many more options for
people who are actually struggling with adapting to college and the college
environment.”
-Caleb,
Arizona State First Year Student
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NYU
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“I really liked the characters. There was a nice balance of diversity and a lot
of dynamics. Very funny, creative, and very visually appealing to play the game.”
-Sarah,
Arizona State First Year Student
of dynamics. Very funny, creative, and very visually appealing to play the game.”
-Sarah,
Arizona State First Year Student
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we're connected to all Education portals
User-friendly, customizable tracking, profiling portal and LMS readiness.
"The game combines the human side of business and some fun, engaging simulation with a focus on the actual outcome for the user" -
Harvard School of Design (Teman Evans)
Harvard School of Design (Teman Evans)