We are proud to announce we have been awarded the Gold Award of Excellence by our peers at the Serious Play Organization for our recently released Diversity Inclusion and Equity Game. It's part of our wholesale rethink of what organizational skills training should contain. I have long believed, as many, that Diversity training was woefully inadequate, divorced from the mainstream of how we train our people and afraid to address issues like privilege and oppression head on for fear of upsetting people. An employee of a firm I know so well who went through three days of globally mandated diversity training recently told me, "It was one big nothing burger. I identify as Asian-American, and it literally addressed none of the issues that are so obvious everyone."
This industry recognition is bittersweet too, as a major company we were working with towards launching the game was onboard, but decided at the last minute not to proceed, because, as their executive confided, with topics such as tokenism, they were just "not ready for it". I wonder if they are now.
We believe it's fundamental that Diversity Intelligence is coupled with Emotional Intelligence as a central part of how we ready people for leadership. As Dr. Claretha Hughes argues so rightly in her paper, Conclusion: Diversity Intelligence as a Core of Diversity Training and Leadership Development, "DQ arms them with the skill to not just understand emotional, cultural, and intellectual differences, but equips them to integrate people with different skill levels and cultural backgrounds to contribute at an optimum level toward meeting corporate goals." Hear Hear.
For a free trial of the Diversity Inclusion and Equity game, its imbedded videos and self directed course, get in touch... it's all part of our new ELEVATE Emotional/Diversity/Communications Intelligence program. (EQ/DQ/CQ) Join me in remaking this vital part of our people's development and their future.
Kevin Allen, Founder and Chairman
Contact us at firstname.lastname@example.org
A Gold Medal Win for E.I. Games | Diversity, Inclusion & Equity Game
While the year 2020 has been marred with change and uncertainty, E.I. Games found a win at the Serious Plan Games Conference. The annual conference announced the 2020 winners of the Serious Play Awards competition including a top prize for the Diversity, Inclusion, and Equity game, imagined, designed and produced by E.I. Games. This marks the 4th year that E.I. Games medals and the third year to win the top prize.
“We are incredibly honored to have our work recognized on such an international stage against impressive competition,” remarked E.I. Games founder and CEO, Karl Allen, “This validates our Emotional Intelligent approach to Diversity, Inclusion, Equity and Social Justice and celebrates the efforts of our friends across the Miami LGBTQIA+ community who participated in this work.”
But how did we do it? What does it take to create a great product that can act as a training guide for corporate employees?
The E.I. Games Diversity and Awareness Project launched in 2018. Our Diversity and Awareness game took extensive and careful research to craft an interactive experience that was reflective of actual real-life experiences, was relatable and truly resonated with each personality and experience level of the potential player. Our efforts were recognized by the Miami New Times for the participation of Miami’s LGBTQA+ community in its creation.
We knew exactly where to start - the S.E.A.S model. The two-part course is based on the S.E.A.S model, an emotional intelligent approach to diversity, inclusion and equity practices and divided into four elements:
Self-Consciousness - Understanding who you are.
Empathy- placing yourself in someone else's shoes.
Accountability- Committing yourself to concrete actions.
Solidarity- Courageous in your support and celebration of others.
This Game helps corporations and aspiring professionals realize their own bias’ as well as the importance of diversity in the workplace through open education and conversation about sensitive topics. Whereas efforts in the past focused on racial and gender diversity in the workplace, the contemporary organization must take into account areas of identity that were not focused on before. Inclusion shines the spotlight on the meaningful ways members of an organization participate in their day to day, while equity realizes that power, responsibility, and consequences need to be leveled out within an organization.
What’s Next - E.I. Games Elevate Program
We are proud of the incredible work we’ve done - be we’re not finished. We feel that our Diversity, Inclusion and Equity is incredibly important and could be even more impactful as part of a well-rounded program. As we look to the future, take in feedback from our industry peers and clients, we have decided to move forward with our brand new program - ELEVATE. Elevate combines the following E.I. Games courses:
Diversity, Inclusion and Equity. What do these words mean to you? We are watching as the world comes together to protest against social injustice and stands up for civil rights in communities everywhere.
As part of our community education initiative, we want to help people understand the importance and benefits of diversity, inclusion and equity. In an effort to support continuous personal development and education and help make our communities more inclusive, we have decided to make our Diversity & Inclusion videos for FREE. We are also updating our diversity serious game as well which will be ready by the end of this month.
Send us your thoughts and feedback at email@example.com.
Click HERE or on the image below to watch the video course now.
Please DO NOT resell these videos. Please DO share this link with friends, family and colleagues.
On May 26, E.I. Games brought together pioneers in the field of remote and online education to discuss the impacts that the COVID-19 pandemic has had on their classrooms and campuses and how they've deployed their knowledge in remote education to help get their students through to the end of the semester in the best learning environment possible. In the this video, we watch select tips and trends from the discussion. For more, visit, www.eigames.com/webinar.
This video features:
Andi Hess, Arizona State University
Dr. Abigail Perkins, Florida Atlantic University
Dr. Dennis Trinkle, Ball State University
As we get closer to our upcoming roundtable we would like to share a little bit more about the amazing guests that will be joining us.
Abigail Perkins is a Learning Strategist in the Center for Online and Continuing Education at Florida Atlantic University. She specializes in educational research and development of innovative deliverables for online learning, such as experiential, immersive, and game-based learning. Dr. Perkins received her Ph.D. in Curriculum & Instruction from Texas A&M University; her master’s degree in Theoretical Physics from Ball State University; and her B.S. in Applied Physics from Ball State University. She has classroom experience teaching college physics and values bridging gaps between research and practice for an empowered citizenry.
Dennis A. Trinkle is the Director of the Center for Information and Communication Sciences (CICS) and Director of the Applied Research Institute at Ball State University. Dr. Trinkle brings a diverse multi-sector leadership background to his leadership of CICS, where he also holds the rank of Professor of Information and Communication Sciences. Prior to joining Ball State, Dr. Trinkle served as the provost and chief academic officer for Harrison College. Trinkle provided executive and academic leadership for the entire Harrison College system, which included 900-plus employees and 12 campuses, an online division and a culinary division (The Chef’s Academy).
Dr. Trinkle has served leading institutions across the higher education, corporate, and government sectors, including serving as the chief executive officer of IHETS, chief information officer for Valparaiso University, and as the chief information officer, associate vice president for academic affairs, and Tenzer Professor of Information Technology for DePauw University. He was the co-founder and inaugural president of the American Association for History and Computing.
Trinkle is the author and editor of 16 books and more than 50 articles on technology, teaching and learning, history and leadership. He is a frequently invited keynote speaker at international events on business, innovation and technology topics. His professional affiliations include membership in accreditation and external review teams for the HLC and institutional review processes. He served as a member of the HLC Nominating Committee as well as a member of peer review corps for both the HLC’s Academic Quality Improvement Program (AQIP) and its Program to Evaluate and Advance Quality (PEAQ). A Phi Beta Kappa member, Trinkle’s honors and awards include the Stanley K. Lacy Executive Leadership Program; Indy’s Best and Brightest; Golden Horseshoe Award for Top Philanthropist, Indianapolis Colts; Innovation Fellow, Northwest Indiana Society of Innovators; CIO 100; EDUCAUSE Quarterly Contribution of the Year Award; Mira Award for Technology Leadership in Higher Education; and EDUCAUSE Teaching & Learning Award.
A native of Indianapolis, Trinkle earned a bachelor’s degree, magna cum laude, from DePauw University, an MBA in technology management from the University of Phoenix, and a M.A. and Ph.D. from the University of Cincinnati. He currently serves on multiple boards of directors, including College Mentors for Kids, the Lawrence Township School Foundation, Elements Financial, Virginia Marti College of Art and Design, and the New England Culinary Institute. He resides in Indianapolis with his wife, Kristi, and two sons, JT and Nathan.
Andi Hess is the director of the Interdisciplinary Translation and Integration Sciences Initiative at Arizona State University, which aims to help research teams across the university bridge disciplinary gaps. Her research focuses on the Science of Team Science and Interdisciplinary Translation, a process of actively facilitating the exchange of knowledge across disciplinary languages in team research settings. Through the initiative, she organizes and leads custom workshops on the Science of Team Science for faculty interested in increasing the effectiveness of team science projects. She serves on the Board of Directors for the International Network for the Science of Team Science (INSciTS) and teaches courses in Interdisciplinary Studies and Organizational Leadership.
Her other research interests include issues of identity, conflict resolution, and intercultural competencies. She is currently the faculty director for the Identity and Conflict in the Balkans Study Abroad program in the spring B session and has previously participated in Study Abroad programs in the Baltics, Czech Republic, Italy, Romania, and Greece, Turkey, and Cyprus.
Of course we will also have our own in-house expert in the field of game-based learning, co-author of Emotify! The Power of the Human Element in Game-Based Learning, Serious Games and Experiential Education and founder of E.I. Games, Kevin Allen, who will be bringing his experience as a professor at Florida Atlantic University as well as a perspective on learning in a corporate setting with adults and returning learners in mind.
The roundtable is open to the public, so register today here and we'll see you there!
Transforming How You Grow
Written by Kevin Allen
I caught a piece the other day referring to a high tech executive as “badass”. In gushing terms, it seemed to celebrate a hard-nosed autocracy and by implication it left an impression that a task-oriented ruthlessness was both admirable and a route to business success. I am struck every time I hear this term what a poor role model it implies and how utterly wrongheaded the idea is the first instance. Success in today’s world is based on emotional intelligence, cultural sensitivity, empathy and authenticity…all to the contrary of what the badass notion implies. In the extreme it is a term that provides cultural permission for internal aggression and a host of manifestations that are the ruination of companies.
In a recent study by the globally respected Weber Shandwick, Civility in America, from 2011-2013 showed a 30% increase in American workers reporting that they quit a job because it was an "uncivil" workplace. Badass does not build companies.
I should know, as I cut my teeth at one of the advertising industries most notable badass cultures, McCann Erickson. The currency of McCann was how aggressive you were, opinionated you could be, loud you could argue, and how many swear words you could fit in a sentence. Meetings were contests and debates shouting matches. It was all about who could be the loudest, toughest, scariest, most predatory player, all with a lexicon to go with it. Well, that badass behavior led to its near collapse. In my view a purging of the badass mentality and people who promoted it, was a cornerstone of its renaissance I was a part of and Agency of the Year status that resulted five years later.
Back in the high tech arena following the passing of Steve Jobs, it should not go unnoticed the bravery and authenticity of Tim Cook’s leadership and the propulsion of Apple’s continued success under his emotionally intelligent leadership as well as the addition of Angela Ahrendts, one of the most celebrated CEOs of this era and a person I have had the joy to see at work up close. She is truly the embodiment of 21st century emotionally intelligent leader, who places the careful nurturance of a constructive culture as a centerpiece. Make no mistake: this formidable woman is no shrinking violet. Bold, decisive, creative, of strong opinions and true risk-taker, she is also generous of spirit, inclusive and places a high standard for emotional intelligence in her leadership ranks and leads by uniting people around creating something special. Her mantras are, “We have the power to touch and transform lives,” and “The power of human energy.” It’s a brilliant stroke by Apple, who in my view evidences an urgency that there’s little place for badass in its journey of continued vitality and relevance.
They say pride goeth before the fall. I say badass is the rocket fuel for it.
E I Games Launches Emotional Intelligent Diversity Inclusion and Equity Course in Breakthrough Online Format
E I Games LLC, makers of award-winning game-based business simulation training has launched a new course and simulation in Diversity, Inclusion and Equity now offering companies an uplifting and contemporary approach to the subject in a highly engaging on-line format.
Miami, FL, March 24, 2020 --(PR.com)-- E I Games LLC, makers of award-winning game-based business simulation training has launched a new course and simulation in Diversity, Inclusion and Equity now offering companies an uplifting and contemporary approach to the subject in a highly engaging on-line format. This follows the development of game-based simulations in leadership, Business Ethics and Entrepreneurship in partnership with Universities like Arizona State, Ball State and companies like Oracle and Expedia. Characteristic of the course include:
Aligns with Emotional Intelligence: The training experience is built as a Diversity, Inclusion, and Equity learning module but leverages the strengths of emotional intelligence. It links the skills of empathy and self-awareness of E I into the Diversity experience in the form of the SEAS model developed by Best Selling author and company founder Kevin Allen.
Scalable: It is designed as an individual exercise that employees can take within an hour or so on their laptop or mobile phone. The learnings can then be enhanced by online webinar and team coaching.
Thought-provoking: Questions and scenarios are taken from everyday life and designed to appeal to all participants For example, some questions in the game deal with religious expression as a form of personal identity and celebrate the positive aspects of such expression as strongly as the more well-known forms.
Provides an Organizational Benchmark: At the end of the exercise, employees are given a score and a profile. The score measures overall diversity sensitivity and the profile score measures sensitivity based on the SEAS model providing a four-part rubric, Self-consciousness, Empathy, Accountability and Solidarity.
One of the early proponents includes Dr. Brent Scholar of Arizona State University and Dr. Ramon’s Jacobs, an MD, corporate executive, and a leader in Diversity, Inclusion and Equity, who observed, “My first impression of the Diversity, Inclusion and Equity training module via E I Games: brilliant! As a diversity and inclusion expert, I am well aware of stale and ineffective training modules on the market. Given the significance of diversity and inclusion awareness in the workplace, it is immensely important that these training modalities get it right the first time. The module by E I Games is exciting and engaging. Most importantly, it captures the interest of people in a witty, charming and imaginative way. One leaves the training feeling that they themselves can be experts on diversity, inclusion and equity. Kudos to this organization for changing the game!"
For more information write to firstname.lastname@example.org. For more information, visit www.eigames.com/diversity or www.semagie.com/diversity-training
Intrapreneurship is a system which allows an employee to act like an entrepreneur within an organization. Intrapreneurs are self-motivated, proactive, and action-oriented people who have leadership skills and think outside the box.
According to Pinchot, intrapreneurs are both employees and leaders of a large organizations that act similar to entrepreneurs in terms of e.g. self-motivation, creativity and pro-activity.
At E.I. Games we have an Online Course that helps employees achieve intrapreneurially skills by applying proven, practical emotional intelligence techniques and leading a team through the launching of a start-up. Players will experience a driver’s seat view of the challenges, decisions and market forces facing the entrepreneur and a human centric approach to confronting them.
Our Award-Winning Online Game based learning courses is here to get you started today!
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INTRODUCTION TO EMOTIONAL INTELLIGENCE AT WORK
An inspired Online Video Course from renowned industry guru and best-selling author Kevin Allen followed up by an engaging and award winning Emotional Intelligence based leadership game featuring: Leading with emotional intelligence, empathy, belief systems, emotional motivators, managing resistance, seizing a setback, making a case, inspiring your team and motivational communication.
You’ll learn how emotional intelligence makes a person successful and how your Self-awareness and Empathy are your greatest asset in motivating people to follow. A belief system, the fuel to create something amazing that didn’t exist before.
IT'S ENGAGING, COST EFFECTIVE AND ONLINE.
Call us at 305.938.0453 or Click here for more Information
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